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Pneumatic THF/WHM, Oztroja coffer hunting | Pneumatic RNG/NIN, slaying Kirin |
On November 23, 2004 I stood outside Gamestop awaiting the midnight release of what was to become the next several years of my life. Box in hand, I rushed back home to install and start playing. Having already had a small amount of experience from the beta, I wanted to jump in and experience the whole game. My first character was Medea, a human rogue. I chose the name, because, well, I like how it sounds, and I thought a tragic Greek character would fit a rogue well (especially since there was poison involved). Several of my friends from FFXI also swapped to WoW and we decided to roll on the server Kilrogg. Later I found out that some of my real life friends were also playing on Kilrogg and we created a guild called Zenmetsu (jp: annihilation). Upon reaching level 60 and completing a few of the instances, I found out there was an even bigger dungeon called Blackrock Spire which allowed up to 40 people inside! Blackrock Spire was divided into Upper and Lower sections, with Upper being locked unless one of the group members had a special ring obtained through a quest which would open the gate. I found my way into a few of these LBRS and UBRS runs on my rogue, but quickly realized that playing a melee class such as a rogue would be detrimental to my enjoyment of WoW. For those uninitiated, melee-range classes in vanilla WoW were basically shafted on a lot of encounters due to stupid amounts of incoming damage (this trend continued into expansion packs unfortunately). I also learned that healers were in great demand and almost always guaranteed spots in raids. I promptly logged out to the character creation screen and shortly after Itada the Priest was born.
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Pneumatic the Paladin, WoW Beta | Medea the Rogue, my first character |
End, Part 1